Profi-Soft Games
Deep work across Unity’s feature set; shipping projects that span gameplay, optimization, and full release pipelines.
Unity · C# · Mobile
Independent development with a focus on drifting games, automotive utilities, and polished store releases since 2013.
I have been working in Unity since 2013, with hands-on experience shipping to both Android and iOS — from modeling and lighting to occlusion culling, platform-specific builds, ads, plugins, cloud builds, and version control.
Deep work across Unity’s feature set; shipping projects that span gameplay, optimization, and full release pipelines.
Contract and team-based projects, large and small, centered on Unity and C#.
Freelance Unity and C# development for mobile games and tools. Available for new projects.